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:: Know-How :: Development :: Prototypes
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Prototypes
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The purpose of prototyping is to collect vital information for the initial development of a project in order to identify possible design or programming flaws and apply the appropriate corrections afterwards. In many software and hardware development projects the first prototype is usually slow working and inadequate due to the lack of minimum requirements. The only alternative in these cases is to return to the design and planning phase and build a redesigned version with the adequate resolution for the encountered problems. Building a complete prototype for a product can become an expensive endeavor, especially when the process must be repeated every time an anomaly is encountered. Quick prototyping is utilised as an alternative where limited modules of the final product are implemented, allowing the development team to test individual parts of the product quickly and cheaply, resolve eventual problems and move on to the implementation of the final product. |
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